Viscous

Viscous

Gun type: Projectile Difficulty: Medium
EvasiveDisruptorGooey

Viscous vexes his opponents through clever evasion and strategic uses of healing, enabling him to withstand the most brutal of enemy attacks.

Weapon: Deep Sea Interpreter

Weapon DPS
49.2
Sustained DPS
30.9
Bullet damage
10.34
Fire rate
4.76
Ammo
20
Reload
2.5s

Base stats

Health
780
Move speed
7.2
Sprint speed
1.6
Stamina
3
Health regen
2
Melee
63 / 116

Abilities

Splatter
Splatter
Throw a ball of goo that deals damage and leaves puddles of goo behind that apply movement slow to enemies in the radius.
Cooldown 26s Cast delay 0.001s Radius 5m Damage 70 ↑0.8 Max Bounces 1 Slow 35% Puddle Duration 10s
Upgrades
1 AP +70 Damage and +5m Radius (+36 Damage, +2m Radius)
2 AP -14s Cooldown
5 AP Bounces 1 times and improves Spirit Scaling (+2 Max Bounces, +1 Damage)
viscous_restorative_goo
viscous_restorative_goo
Cooldown 42s Cast delay 0.1s Cast range 26m Duration 3s Health Regen 40 Move speed 0m Stamina cooldown reduction 0% Post Cube Buff Duration 8s
Upgrades
1 AP +2.5m Move speed, +30% Stamina cooldown reduction, +1 Post Cube Buff
2 AP +25 Health Regen, +1s Duration
5 AP -25s Cooldown, +1 Purge Debuffs
Puddle Punch
Puddle Punch
Materialize a fist in the world that punches everyone in the area, applying Knock Up. Punching an enemy deals Melee Damage and applies Slow. You and your allies have increased Air Control.
Cooldown 24s Charges 1 Charge cooldown 1.7s Cast range 40m Radius 4m Damage 20 Slow 20% Displacement 0.6s Impact Duration 4s
Upgrades
1 AP +1 Charge and +20 Damage (+1 Charges, +20 Damage)
2 AP +1.5m Radius, +60% Life Steal Percent On Hit
5 AP 24s Cooldown and now deals Heavy Melee Damage (-14s Cooldown, +1 Use Heavy Melee, +0.6 Damage Heavy Melee, +40 Damage Heavy Melee, +0 Damage, -40 Damage)
Goo Ball
Goo Ball
Morph into a large goo ball that deals damage and stuns enemies on impact. The ball grants large amounts of Bullet and Spirit resist, bounces off walls and can double jump.
Cooldown 150s Cast delay 0.55s Duration 11s Damage 110 ↑1 Stun duration 0.5s Ball Radius 1.4m Spirit Resist 35% Bullet Resist 35%
Upgrades
1 AP -25s Cooldown
2 AP +110 Damage and +35% Resists (+70 Damage, +10% Bullet Resist, +10% Spirit Resist)
5 AP +11s Duration and +0.5s Stun Duration (+7s Duration, +0.3s Stun duration)

No recorded changes between game builds 23777839 and 23988212.

Background

The Bermuda Triangle was never a myth, it was a shadowline nexus deep underneath the Atlantic Ocean. For the most part, the things that escaped this astral gate were benign (like Nessie), but now something dark and predatory known only as The Adversary hunts the seas... and ocean denizens are scared to death. One of those inhabitants, a psychic sea anemone, wants to do something about it. Summoning an ectoplasmic goo body to traverse the surface, Viscous is desperately trying to summon the Patrons in order to keep The Deep safe from the horror that lurks below.

Skins for this hero 29

See skins (29) →