Tokamak

Tokamak

Difficulty: Medium

Shooting Tokamak's weapon builds heat which bleeds off whenever the gun isn't shooting. High heat levels can be used to increase the power of some abilities.

Weapon: Curie-ous Times

Weapon DPS
68.3
Sustained DPS
41
Bullet damage
8.2
Fire rate
8.33
Ammo
50
Reload
4s

Base stats

Health
780
Move speed
7.2
Sprint speed
1.6
Stamina
3
Health regen
2
Melee
50 / 116

Abilities

Hot Shot
Hot Shot
Blast your enemies with a jet of superheated plasma. Deals additional damage when the heat guage is in the red. Triples heat dissipation while active.
Cooldown 32s Cast delay 0.2s Channel time 1s Charges 2 Charge cooldown 1s Normal DPS 55 ↑0.34 Hot DPS 90 ↑0.55 Beam Length 30m Beam Width 4m
Upgrades
1 AP +1 Charges
2 AP +0.5s Channel time
5 AP +0.1 Normal DPS, +16 Normal DPS, +0.29 Hot DPS, +48 Hot DPS
Dying Star
Dying Star
Launch forward damaging all enemies near where you land, knocking them into the air.
Cooldown 25s Cast range 20m Explosion Radius 6m Damage 80 ↑0.49
Upgrades
1 AP +3m Explosion Radius
2 AP -7.5s Cooldown
5 AP +0.49 Damage, +80 Damage
Blinding Radiance
Blinding Radiance
Bring your core to the brink of criticality, blinding and damaging any that look in your direction. Damage increases when enemies look directly at you.
Cooldown 48s Duration 6s Cast delay 0.25s Radius 40m Max DPS 16 ↑0.1 Look Radius Scale 1m
Upgrades
1 AP -14s Cooldown
2 AP +20% Evasion Chance
5 AP +0.15 Max DPS, +24 Max DPS
Pulse Cannon
Pulse Cannon
Collect targets until ready to unload. Each shot is 0.6s apart.
Cooldown 127s Cast range 100m Cast delay 2s Channel time 3.6s Damage 190 ↑1.46 Aim Zoom Duration 0.15s
Upgrades
1 AP -0.2s Delay Between Shots
2 AP +50 Damage, +1.46 Damage
5 AP -47s Cooldown

No recorded changes between game builds 23777839 and 23988212.