Mo & Krill

Mo & Krill

Gun type: Spreadshot Difficulty: High
Tag-TeamInitiatorBurrower

By burrowing through the ground, Mo and Krill can get the drop on almost anyone; and once they get in close the results can be devastating.

Weapon: Yellow Canary

Weapon DPS
59.7
Sustained DPS
34.2
Bullet damage
2.82
Bullets per shot
4
Fire rate
5.29
Ammo
20
Reload
2.82s

Base stats

Health
930
Move speed
8
Sprint speed
1.6
Stamina
3
Health regen
1
Melee
50 / 116

Abilities

Scorn
Scorn
Deal damage to nearby enemies and heal yourself based on the damage done. Heal is stronger against enemy heroes.
Cooldown 13s Cast delay 0.2s Radius 9m Damage 50 ↑0.75 Damage Heal Mult 1.2 Damage Heal Mult Non Hero 0.35
Upgrades
1 AP +35 Damage
2 AP 13s Cooldown +9m Radius (-5s Cooldown, +1m Radius)
5 AP +15 Damage Bonus, +16s Debuff duration
Burrow
Burrow
Burrow underground, moving faster, and gaining spirit and bullet armor. Damage from enemy heroes will reduce the speed bonus. When you jump out, deal spirit damage, Slow, and Knock Up.
Cooldown 40s Channel time 5s Cast delay 1s Radius 5m Move speed 5m DPS 75 ↑1.49 Spin Duration 1.5s Displacement 1s Bullet Resist 60% Spirit Resist 30%
Upgrades
1 AP +75 Spin DPS (+50 DPS)
2 AP +5s Burrow time and +5m radius (+4s Channel time, +2m Radius)
5 AP 40s Cooldown and +5m/s Move Speed (-20s Cooldown, +4m Move speed)
Sand Blast
Sand Blast
Spray sand that disarms enemies in front of you and deals damage.
Cooldown 40s Cast delay 0.15s Cast range 25m Duration 2.5s Disarmed 2.5s Damage 40 Slow 0%
Upgrades
1 AP +40 Damage and +25m Range (+50 Damage, +5m Cast range)
2 AP +30% Slow, -30% Ground Dash Reduction Percent
5 AP +2.5s Duration and 40s Cooldown (-25s Cooldown, +1.5s Duration)
Combo
Combo
Hold the target in place, stunning them and dealing damage during the channel. If they die during, or within 3 seconds of Combo ending, you permanently gain max health.
Cooldown 150s Channel time 2.4s Cast range 4m DPS 40 ↑0.6 Bonus Health On Kill 40
Upgrades
1 AP +100% Life Steal Percent On Hit
2 AP 150s Cooldown and +Combo Bullet Resist% Bullet Resist (-30s Cooldown, +50% Bullet Resist)
5 AP +2.4s Duration and +40 Damage Per Second and increased scaling (+0.7s Channel time, +40 DPS, +0.4 DPS)

No recorded changes between game builds 23777839 and 23988212.

Background

Mo and Krill are members of The Tunnel Rats, a group that help facilitate illicit trade and commerce between the boroughs thanks to a network of underground tunnels. But while most denizens of the New York underworld respect the work The Rats do, every once in a while a gang tries to exploit the tunnel system for personal vendettas...that's when Mo and Krill step in and remind the city what happens to those who disrespect their hospitality.

Related mechanics

Skins for this hero 22

See skins (22) →