Graves

Graves

Gun type: Pistol Difficulty: Medium Beginner
MorbidArea DenialNecromancer

Weapon: The Teacher

Weapon DPS
35.3
Sustained DPS
20.9
Bullet damage
3.6
Fire rate
9.8
Ammo
40
Reload
2.8s

Base stats

Health
730
Move speed
7
Sprint speed
2.2
Stamina
2
Health regen
1
Melee
50 / 116

Abilities

Jar of Dead
Jar of Dead
Passive: Collect death when anything dies nearby and store it in your Jar of Dead. Active: Throw a jar to summon Deadheads that repeatedly deal spirit damage to enemies. Deadheads follow you instead if there's no nearby enemies, and prioritize the target of your weapon.
Charges 4 Charge cooldown 13s Cast delay 0.15s Skull Count 4 Damage 16 Target Search Radius 7m Target Dash Radius 15m
Upgrades
1 AP +5 Heal Per Pickup, +0.1 Heal Per Pickup
2 AP +30% Slow, +1% Slow duration
5 AP +4 Deadheads +10s Deadhead Lifetime (+2 Skull Count, +4 Skull Lifetime)
Grasping Hands
Grasping Hands
Unearth a line of grasping hands, summoning a Ghoul and leaving behind a rift. Enemies who pass through take spirit damage and receive Immobilize. Alt-Cast Alt Cast rotates the orientation of the wall.
Cooldown 34s Cast range 24m Duration 5s Summon Count 1 Damage 90 Immobilize 1.25s
Upgrades
1 AP +2s Duration
2 AP +90 Damage and +14m Wall Length (+90 Damage, +10m Zombie Wall Length)
5 AP +Ghoul Count Ghouls Raised 34s Cooldown +1.25s Immobilize Duration (+0.75s Immobilize Duration, +1 Summon Count, -10s Cooldown)
Essence Theft
Essence Theft
Your weapon steals weapon damage and spirit resist over time, up to a maximum amount per target.
Duration 4s Max Stolen Attack Damage 25 ↑0.25 Max Stolen Spirit Resist 10% Max Stolen Targets 3 Shoot Duration For Max 4s
Upgrades
1 AP +5% Max Stolen Spirit Resist
2 AP +20 Max Stolen Attack Damage
5 AP All Summons now apply Essence Theft (+0.15 Skull Build Up, +0.15 Zombie Melee Build Up, +1 Zombie Explosion Build Up)
Borrowed Decree
Borrowed Decree
Cooldown 140s Channel time 0.66s Cast range 20m Duration 16s ↑0.04 Damage 115 Stun 0s Slow 80% Summon Health 180 Summon Melee Damage 40 Summon Lifetime 20 Slow duration 1.25% Explosion Radius 6.5m Summon Frequency 4
Upgrades
1 AP -15s Cooldown
2 AP +25% Move Speed Percent, +10s Duration
5 AP +5% Current Health Damage Percentage

No recorded changes between game builds 23777839 and 23988212.

Background

The daughter of high-power defense attorneys, Darcy Graves grew up in a home where every conversation was a debate, argument, or negotiation. It was exhausting. But while her parents were often too busy meeting with clients or working on cases to bond with her, the dead were always there to listen. Graves enjoyed her time in the cemetery. It was a quiet place to calm her thoughts and talk through her problems...but one day her one-sided conversations started to change. It began with a faint whisper. A woman's voice that seemed to respond to Graves' complaints. Intrigued, the teenager listened...and followed the voice's instructions until it guided her to a lead-lined box buried in Van Cortlandt Park. But while most high school students would freak out if they were to unearth a severed lich hand, Graves was certainly not most teens. The hand now free of its prison, the lich's voice grew stronger... It had spent years looking to find a student she could pass her knowledge to, and Graves was eager to learn. Now a fledgling necromancer, Darcy balances not only her homework at Blackmore Academy...but the demands of graveyard denizens, each of whom have their own unfinished business that they seek her aid in resolving.

Related mechanics

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